The real currency becomes the length of time it takes to earn enough cash to buy the upgrades necessary to defeat the boss. What this means is that, quite literally, time equals money. endlessly taking out random enemies and adding the gold to your growing stockpile. When that happens the game backs up to the highest level before the boss and pauses there. As the game progresses they get more and more powerful, so if you aren’t regularly checking in and powering up the latest member of your army or hiring someone new, you’ll eventually slow down and finally stop as a timed boss gets too much for your underpowered army to handle. Each bought character adds to the overall idle damage per second (DPS from here on), meaning if you walk away the monster-girls are still being defeated and progress is being made. Every follower you hire reveals the next one available, expensive beyond the current level’s wildest dreams but immensely powerful and worth saving up for as you advance. Leveling her up by spending the gold dropped by defeated enemies makes each click a bit stronger, and pretty soon you’ll be able to hire your first follower. At first there’s just your hero, doing a set amount of damage per click.
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